|
Post by M3 Commish on Jun 1, 2010 22:03:27 GMT -8
Given that it now appears the NFL regular season and postseason will have different rules for overtime the question was how they would implemented in the different modes for Madden 11. In franchise mode the standard OT rules of year’s past will apply to regular season games while the new rules will apply in the postseason. However with Play Now games and online for ranked games they could have chosen to go with either method of OT. GiantBomb has now confirmed that the new OT rules will be in effect for Play Now and online ranked games. This was expected given the long-held perception that games played in those modes are basically like a playoff game or the Super Bowl. Since they are one-off games people play them as though they are all-or-nothing. This new overtime setup will also balance online a little better as it is crushing to invest an hour playing a game and then lose by a field goal on the first drive in overtime. The new overtime rules will give the team that wins the coin toss the opportunity to win outright if they score a touchdown. If they manage a field goal then the opposition will have the opportunity to win the game by scoring a TD or extend it by scoring a FG. Should the first team not score on the opening possession it then becomes sudden death. _____________________ ESPN has posted an article detailing a new addition to Madden of online scouting. In online games players will be able to view the tendencies of their opponents in a variety of situations. You can check out the full article here -- espn.go.com/espn/thelife/videogames/blog/_/name/thegamer/id/5240298/madden-11-introduces-online-scouting?readmore=fullstory “Online scouting tracks all of your play-calling and what you like to do in different situations,” explains producer Donny Moore. “We’re tracking every online game that you play: online ranked, unranked, and ‘Madden Ultimate Team’ head-to-head.” And according to Moore, there are ten different situations that the game is tracking: First down, second down and long, second down and medium, second down and short, third down and long, third down and medium, third down and short, fourth down, goal line, and red zone. I’m assuming Online Franchise games will be tracked as well though he didn’t mention it there and including unranked games in the scouting is fantastic. This is exactly what I’ve hoped for over the years, as in any sport no team goes into a game without knowledge of an opponent’s strengths, weaknesses, and tendencies. In turn this will force users to mix things up more and hopefully lead to more enjoyable online games. Update: Now I see the comment was made that it won’t apply for Online Franchise. That decision completely baffles me. But how do you unlock these scouting reports? “Madden” producer Phil Frazier provides the details: “Scouting is a consumable. So you earn coins in every online game that you play as long as you don’t quit or disconnect. You can then spend these coins on scouting reports or other things within the game (gamers will also be able to use real money to buy coin packs or scouting packs, but the prices are not final). And…there is the catch. While you can earn the coins to unlock reports they’ll also be selling them. Anyone who played Madden Ultimate Team knows that it was practically impossible to progress through without spending money. Hopefully there won’t be a huge advantage to those who spend money vs those who just play the game online frequently. However given that this appears to be a way to bring in additional revenue I wouldn’t count on it. _________________ It keeps looking better and better. Let's just hope that it lives up to the hype.
|
|
|
Post by Stodds13 on Jun 2, 2010 4:44:58 GMT -8
I like that they are using the new OT rule for online lobby games...
|
|
|
Post by xeo on Jun 2, 2010 5:59:20 GMT -8
the paying for coins for scouting shit sounds absolutely horrible... surprised you guys didn't mention that.
|
|
|
Post by Stodds13 on Jun 3, 2010 7:24:40 GMT -8
I didn't have a chance to read it all...I'll comment back on that later when I get a chance.
|
|
|
Post by Scubasteve0141 on Jun 3, 2010 8:39:23 GMT -8
you earn coins by playing online games.. an probaly more for winning.. you "Can" Pay it doesnt say you have to Pay..... so its an option
|
|
|
Post by Stodds13 on Jun 3, 2010 11:03:27 GMT -8
For what? Scouting reports of other players??
|
|
|
Post by xeo on Jun 3, 2010 11:40:05 GMT -8
howabout just give everyone access to everyone's fucking scouting reports... how it SHOULD be... like several other games before it, mainly, all 2ksports games for the past few years...
|
|
|
Post by Scubasteve0141 on Jun 4, 2010 2:26:55 GMT -8
howabout just give everyone access to everyone's fucking scouting reports... how it SHOULD be... like several other games before it, mainly, all 2ksports games for the past few years... its an insentive to those that play more online games... im not all for it but i get the idea
|
|
|
Post by Coomar on Jun 4, 2010 6:01:25 GMT -8
But how do you unlock these scouting reports? “Madden” producer Phil Frazier provides the details: “Scouting is a consumable. So you earn coins in every online game that you play as long as you don’t quit or disconnect. You can then spend these coins on scouting reports or other things within the game (gamers will also be able to use real money to buy coin packs or scouting packs, but the prices are not final). Ok, this sounds good. A good incentive to have people not quit or disconnect...And…there is the catch. While you can earn the coins to unlock reports they’ll also be selling them. Anyone who played Madden Ultimate Team knows that it was practically impossible to progress through without spending money. Hopefully there won’t be a huge advantage to those who spend money vs those who just play the game online frequently. However given that this appears to be a way to bring in additional revenue I wouldn’t count on it. LAME!
|
|