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Post by benrichardson on Sept 24, 2009 2:35:41 GMT -8
Finally.
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Post by Scubasteve0141 on Sept 24, 2009 6:09:21 GMT -8
um.....Ok whats it Patching?
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Post by xeo on Sept 24, 2009 6:57:05 GMT -8
Ya' know... stuffs...
main thing i'm excited about is improved pursuit angles for your offensive players... receivers releasing to both sides now... improved play recognition in man coverage... and defenders no longer running away from the line on certain outside runs...
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Post by benrichardson on Sept 24, 2009 7:55:44 GMT -8
The blocking now is WAAAAAAAAAAAAAAAAAAAAAAAAAY BETTER. My god... I can actually run the ball now, without having to break 10 tackles.
Man coverage is WAYYYYYYYYYYYYY BETTER now, love it.
Pursuit angles seemed a little better.
Thumbs up EA, I am truely impressed.
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Post by xeo on Sept 24, 2009 7:58:49 GMT -8
seriously? shit... i can't wait to go home and scrim...
MAYBE NOW I CAN AVERAGE MORE THAN A 1 YARD PER CARRY RUSHING WITH MY OFL 22 TEAM!!! WW00000T!
*sigh*
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Post by xz PRoD1gY zx on Sept 24, 2009 8:01:49 GMT -8
LMAO @ Xeo...
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Post by xz PRoD1gY zx on Sept 24, 2009 8:02:22 GMT -8
The blocking now is WAAAAAAAAAAAAAAAAAAAAAAAAAY BETTER. My god... I can actually run the ball now, without having to break 10 tackles. Man coverage is WAYYYYYYYYYYYYY BETTER now, love it. Pursuit angles seemed a little better. Thumbs up EA, I am truely impressed. So what your saying is that it is easy now?
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Post by benrichardson on Sept 24, 2009 8:17:00 GMT -8
Easy?
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Post by xeo on Sept 24, 2009 9:08:54 GMT -8
you know... like prod's mom...
Audience: OOOOOOOOHHHHHHHHHHHH!!!!!!!!
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Post by Scubasteve0141 on Sept 24, 2009 10:08:52 GMT -8
i thought the running was way to easy before..... guess its going to be a field day now
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Post by xeo on Sept 24, 2009 10:23:18 GMT -8
speak for yourself scuba... try running with my team... it's impossible... seriously.
if this patch allows you to run consistantly against quarters defense, i will consider it a victory, lol.
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Post by xeo on Sept 24, 2009 10:44:00 GMT -8
lots of mixed impressions on OS right now... lots of people saying they broke a few different things... but a main thing i'm hearing that concerns me that instead of making guys play more aware in the short zones, they slowed down a bunch of different routes... so you see guys almost running in place on drag routes and slants and shit...
i really hope it isn't as bad as people make it sound, because that seems really fuckin stupid...
that said, it would make passing hard, and coupled with improved blocking in the run game, might balance out people's pass/run ratio... you know... people like me.
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Post by M3 Commish on Sept 24, 2009 12:12:16 GMT -8
The first patch for Madden 10 has now gone live for both the 360 and PS3. Details on what this patch addresses are below. A second patch taking even more community feedback into consideration is currently in the works.
* Added Super Bowl and Playoff field conditions in Online Franchise
* Fixed false start griefing issue with online games
* Fixed video player issues (sometimes video would hang) in Online area
* Improved quality of uploaded video highlights
* Switched ranked online games to seven minute quarters
* Random stability fixes
* Added playable broadcast camera angle
* Tuned slider effectiveness
* Made fatigue affect ratings more
* Tuned broken tackle chances
* Reduced/removed holding on kick attempts
* Improved-toe drag catch logic
* General pursuit improvements
* Man coverage improvements
* Fixed double pass online exploit
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