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Post by xeo on Jun 6, 2012 9:13:48 GMT -8
love it.
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Post by benrichardson on Jun 6, 2012 12:17:24 GMT -8
This HAS TO BE USED, looks so good and fun.
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Post by M3 Commish on Jun 6, 2012 12:26:09 GMT -8
Big things a comin!
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Post by Coomar on Jun 6, 2012 12:50:28 GMT -8
Wait, so it's like "My Player" mode but the entire league would just play with their 1 guy?
So theoretically if my player is a MLB and I'm playing Xeo for Week 1 who's player is also a MLB... it's possible we won't interact all game?
Still seems funner to run teams vs. teams, I'm thinking...
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Post by benrichardson on Jun 6, 2012 13:30:58 GMT -8
No, you pick COACH to make it an Online Franchise.
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Post by xeo on Jun 6, 2012 17:00:34 GMT -8
people have the OPTION to just play as one player... like superstar mode... but we can always disallow that for OFL purposes...
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Post by M3 Commish on Jun 6, 2012 17:01:49 GMT -8
So, what are the choices .. looks like there was .. regular type play, as a player, as a coach ... does that cover it?
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Post by Coomar on Jun 6, 2012 17:12:55 GMT -8
Ben, if you pick Coach mode doesn't that mean you just call plays an make trades but don't actually get to control any players manually in the game?
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Post by M3 Commish on Jun 6, 2012 18:31:14 GMT -8
Not trying to hi-jack your question here, Ben, but I think it that's exactly what that means.
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Post by M3 Commish on Jun 6, 2012 19:22:10 GMT -8
Online League, sliders control -- sounds, sexy! Additionally, it was stated by Josh Looman 'Lead Madden Developer', of the following: 'The next omission is fantasy drafts to start the season. This is another feature that just could not be fit in with the level of quality Josh and the team are looking to maintain for CCM. I know there are many of you out there that love to fantasy draft and this will be a hard pill to swallow, but we have to be confident that the team is getting this ready for next year in a special an innovative way. They are setting a standard with CCM, and with that standard comes expectations that they are well aware of'. I'd rather them do this right -- rather than forcing it into M13. You must feel the same way, right Xeo?
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Post by M3 Commish on Jun 6, 2012 19:29:24 GMT -8
Detailed Features to note:
- Draft Pick Trading for current year and years in the future.
- All current, real draft pick trades made in the real NFL are reflected in CCM.
- Full salary caps for each team in the league.
- Realistic contract negotiations for each team in the league.
- Free Agency bidding period where each team has a fair chance at winning Free Agents. Each week in the off-season you offer players contracts. When you advance the week, they will make a decision based on their offers on hand. Free Agents will weigh their options based on multiple decision points (team success, team need, money, coach, etc.) and choose the team that makes the most sense for them.
- Full Draft Scouting through the length of the season.
- Branching storylines that change from franchise to franchise. No franchise will be the same as the other. In one franchise the top prospect may stay on track and get drafted 1st overall. In your other franchise, that top prospect may suffer an ACL tear in the BCS bowl game and drop down all draft boards.
- Draft Sleepers that you can find based on your scouting - no two draft classes are the same.
- Practice with your team each week to gameplan and work with your roster to make sure you are ready for your next week's opponent
- Entirely new progression system based 100% on player performance and XP points they will gain through the season. As a commissioner, you can choose when progression happens for CPU teams. Players will gain XP points on their own by meeting goals and as the coach you can delegate out those XP points.
- Legacy scores that track your success as a coach or player to measure up against the rest of your league in ways never seen before.
- Twitter feeds of "real" NFL analysts that will break down the top stories of each week and report as they see it. Trying to scout that super fast QB to replace your aging QB in the next draft? Skip Bayless may get tipped off and tip off the rest of the league of your intentions.
- Full 30 years of season whether you are online or offline.
- If you choose to be a coach, you can choose the type of coach you want to be and that modifies the different attributes for scouting or progression your team will receive. As a coach, you will control all aspects of your team and play all games as your team as you are used to doing in online or offline franchise.
- If you choose to be a player, you can choose the type of player at each position you want to be. Possession receiver? check. Pocket passer? check. Speed HB. check.
- Tired of always being able to re-sign a player? In CCM, some players may be sick of playing for you and refuse to resign in hopes of getting a better situation through FA. This can change an off-season strategy completely.
- Every now and then, a big name player may retire and then come back next season, pulling a Favre, to play for a new team. They will be a FA, ready to be signed by the best fit.
- Extended injuries can last into the off-season and the following season, completely changing your off-season strategies and goals.
- No more set retired players day. Players can retire at any point during the off-season which means you could have a huge hole at QB if you didn't plan accordingly and anticipate the possibility of losing your WB.
- Have a bad season with your team? You can be fired. Removed from your team, even if you are playing in an online CCM. You will have to retire and come back as a new coach or take of a new team that was vacated by another failure of a coach.
- Tired of playing as the HB you created in year 1? It's year 4 and there is this nasty QB that you really want to use? Retire as the HB and take over that QB, in the same league without losing your progress, and keep moving forward. Take over as a coach in year 10, all the while keeping your progress again.
- Team specific player ratings that value each player different based on a teams scheme and preferences. Just because you don't see the value in the 75 possession receiver doesn't mean the Browns aren't falling head over heels to get ahold of him, valuing him much higher.
- Full functioning draft with live time trading, live time commentary from Trey Wingo and rookies with their own unique storylines.
-Computer controlled teams will trade amongst themselves and also offer user teams trades.
Whether you will be creating your own private league or a public league to compete against your friends, Madden 13 CCM will give an in-depth experience to all.
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Post by benrichardson on Jun 6, 2012 20:51:34 GMT -8
Not trying to hi-jack your question here, Ben, but I think it that's exactly what that means. No when you pick a coach its just like normal play, like we have been doing for years.
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Post by xeo on Jun 6, 2012 21:25:16 GMT -8
m3, i agree... i feel like there's enough there in terms of trading, drafting rooks, and choosing which players to progress and in what ways to eventually craft a team that fits your playstyle...
so if i get fucked with the cards again, atleast i can eventually get them to play like a team i would enjoy using...
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Post by M3 Commish on Jun 6, 2012 21:36:54 GMT -8
Not trying to hi-jack your question here, Ben, but I think it that's exactly what that means. No when you pick a coach its just like normal play, like we have been doing for years. I see, gotcha. m3, i agree... i feel like there's enough there in terms of trading, drafting rooks, and choosing which players to progress and in what ways to eventually craft a team that fits your playstyle... so if i get fucked with the cards again, atleast i can eventually get them to play like a team i would enjoy using... Exactly, bro.
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Post by Coomar on Jun 7, 2012 3:23:52 GMT -8
I think we can all agree that M13 looks MUCH DEEPER than M12 ever was...
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Post by xeo on Jun 7, 2012 5:14:03 GMT -8
Just the way you like it!
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